Friday, May 13, 2016

Guggenheim Museum Bilbao, Frank Gehry


By the end of the twentieth century Bilbao was big city which nobody thought that will become a tourist attraction. But then a miracle happened! The Guggenheim Museum was built, which presents modern and contemporary art, and from that moment Bilbao is associated with the museum. The museum attracts many tourists and gave the city new life.
This phenomenon created the expression "Bilbao effect", which describes situation where one monument can launch international awareness to an unattractive town. Since than many cities around the world have tried t mimic the effect and coveted monumental structure themselves, but for now none of them was able to recover the achievement Bilbao.
  
Frank Gehry used new materials and technologies, as the building's curved boards coated titanium. The building's form is very impressive, it is told that Gary drew inspiration to the building from the fish that he used to eat every Saturday with his grandmother. It is amazing to see how the simple concept of fish meal developed such an impressive and complex building.
The complexity of its structure so sophisticated that it seems as if it was almost accidental.

In the Cartoon show "The Simson" it was presented in humoristic way the accidental falling papers and playing with cubes as an inspiration for the creation of Frank Gehry. It seems that Frank Gehry enjoy his creative process, just like a game. I watched a video showing the working process of the creation of The Guggenheim Museum Bilbao and I saw how he looks on the model, crump the paper and throw the paper, during making the model. The process looked as a creative game.

However, it is important to note that despite the impressive exterior of the building there is a problem in the interior of the building.
The role of presenting works on its walls is being ignored. The big glass windows bring light to the showrooms, but do not leave display wall, since the structure almost has no walls.
Due to the wild of the exterior of the building there are strange and diagonal spaces inside the structure, which makes it difficult for designers' exhibitions.
The humanity serves the architecture while it should be the other way around.

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